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Workflow & Automation
Tynker
Tynker logo
Workflow & Automation

Tynker

Tynker is an educational technology platform designed to teach children and teenagers computer programming, computational thinking, and STEM skills through interactive, game-based learning. The platform uses visual block coding initially, then gradually transitions students to text-based languages like Python and JavaScript. Tynker serves K-12 schools, individual families, and educational institutions with a comprehensive curriculum that aligns with educational standards like CSTA, NGSS, and Common Core. The platform features AI-powered tools that provide personalized learning paths, real-time feedback, and adaptive challenges. Tynker's approach makes coding accessible to beginners while offering progression pathways for advanced learners. The platform includes thousands of coding activities, tutorials, and projects covering game design, robotics, web development, and data science. Tynker emphasizes creativity and problem-solving, allowing students to build their own games, apps, and animations while learning fundamental programming concepts.

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📊 At a Glance

Pricing
Freemium
Reviews
No reviews
Traffic
≈2.5M visits/month (public web traffic estimate, Q4 2024)
Engagement
0🔥
0👁️
Categories
Workflow & Automation
Forms & Surveys

Key Features

Visual Block Coding to Text Transition

Tynker starts learners with drag-and-drop block programming similar to Scratch, then gradually introduces text-based coding in Python and JavaScript. The platform automatically converts block code to text code to help students understand the relationship between visual and textual programming.

AI-Powered Personalized Learning

The platform uses artificial intelligence to analyze student performance, identify knowledge gaps, and recommend appropriate next lessons. The AI tutor provides real-time hints, explains errors, and adapts challenge difficulty based on individual progress.

Cross-Disciplinary STEM Integration

Tynker integrates coding with mathematics, science, and creative arts through project-based learning. Students apply programming to solve math problems, simulate scientific phenomena, create digital art, and develop interactive stories.

Physical Computing & Robotics

Tynker includes specialized modules for programming physical devices including drones, LEGO robotics kits, micro:bit microcontrollers, and various sensors. Students write code that controls real-world objects and receives feedback from hardware.

Comprehensive Educator Tools

The platform provides teachers with detailed dashboards showing individual and class-wide progress, automated assessment tools, curriculum alignment guides, and ready-to-use lesson plans. Educators can create custom assignments and monitor completion in real-time.

Game-Based Learning Engine

Tynker uses game mechanics like points, badges, levels, and interactive tutorials to teach programming concepts. Students learn by modifying existing games, then progress to creating their own original games from scratch.

Pricing

Free

$0
  • ✓Limited access to basic coding tutorials
  • ✓20+ beginner coding activities
  • ✓Basic block coding editor
  • ✓Community project gallery access
  • ✓Web-based access only
  • ✓No downloads or offline access

Individual (Monthly)

$15/month
  • ✓Full access to all coding courses and tutorials
  • ✓Unlimited projects and saves
  • ✓Python, JavaScript, and block coding
  • ✓Game design, robotics, and web development tracks
  • ✓Mobile app access with offline capabilities
  • ✓Progress tracking and badges
  • ✓Premium asset libraries
  • ✓No ads

Individual (Annual)

$120/year
  • ✓All features from monthly plan
  • ✓40% discount compared to monthly billing
  • ✓Priority access to new features
  • ✓Early access to seasonal coding camps
  • ✓Annual progress reports

School/Classroom

Contact sales for custom pricing
  • ✓Everything in individual plans plus:
  • ✓Teacher dashboard and classroom management
  • ✓Student progress monitoring and analytics
  • ✓Curriculum alignment with educational standards
  • ✓Assessment tools and grading features
  • ✓Professional development resources for teachers
  • ✓School-wide licensing
  • ✓Single sign-on (SSO) integration
  • ✓District-level reporting
  • ✓Technical support and training

Traffic & Awareness

Monthly Visits
≈2.5M visits/month (public web traffic estimate, Q4 2024)
Global Rank
##12,457 global rank by traffic, Similarweb estimate
Bounce Rate
≈42% (Similarweb estimate, Q4 2024)
Avg. Duration
≈00:07:15 per visit, Similarweb estimate, Q4 2024

Use Cases

1

Elementary School Introduction to Computational Thinking

Teachers use Tynker in K-5 classrooms to introduce basic programming concepts without requiring reading fluency. Students start with picture-based block coding to create simple animations and games. The visual interface allows young learners to understand sequencing, loops, and conditionals through drag-and-drop puzzles. This builds foundational computational thinking skills that transfer to other academic areas while meeting early elementary technology standards.

2

Middle School Computer Science Curriculum

Schools implement Tynker as their primary computer science curriculum for grades 6-8. Students progress from block coding to text-based Python programming through project-based units. Teachers use the platform's pre-built lessons aligned with CSTA standards to teach algorithms, variables, functions, and data structures. The AI-powered feedback helps differentiate instruction for diverse skill levels, while the game creation projects maintain student engagement through the challenging transition to text coding.

3

High School AP Computer Science Preparation

High school students use Tynker's advanced Python and JavaScript tracks to prepare for AP Computer Science Principles and AP Computer Science A exams. The platform provides practice problems, coding challenges, and project work that mirror exam requirements. Students develop portfolio-worthy projects while mastering object-oriented programming, algorithms, and data analysis. Teachers utilize the assessment tools to identify areas needing reinforcement before standardized tests.

4

After-School Coding Clubs & STEM Programs

Educators and program coordinators run coding clubs using Tynker's project library and special interest modules. Students collaborate on robotics projects, game jams, or app development challenges. The platform supports mixed-age groups with differentiated content, allowing beginners and advanced students to work together. Club leaders use the progress tracking to demonstrate learning outcomes to parents and funders while students build impressive portfolios for college applications.

5

Home Learning & Homeschool Computer Science

Parents subscribe to Tynker for home use to supplement school STEM education or as a complete homeschool computer science curriculum. The self-paced structure allows children to learn independently with parental oversight through the family dashboard. Siblings of different ages can use the same account with appropriate content for each level. The platform's engaging projects reduce screen time concerns by focusing on creation rather than consumption, and summer coding camps prevent learning loss during breaks.

6

Special Education & Differentiated Instruction

Special education teachers use Tynker's adaptable interface to make computer science accessible to students with diverse learning needs. The visual coding reduces literacy barriers, while the AI tutor provides additional scaffolding for executive function challenges. Teachers can customize difficulty levels and provide alternative pathways through content. The immediate feedback and success-oriented design build confidence in students who may struggle with traditional academic subjects.

How to Use

  1. Step 1: Create an account on Tynker.com by selecting either a home plan for individual learners or a school/teacher plan for classroom use. Provide basic information and verify your email address.
  2. Step 2: Complete the initial assessment or choose a starting point based on age and experience level. Tynker offers different entry paths for ages 5-7, 8-13, and 14+ with appropriate difficulty levels.
  3. Step 3: Begin with the guided learning path featuring visual block coding. Follow interactive tutorials that teach programming fundamentals through drag-and-drop puzzle-like activities and game creation projects.
  4. Step 4: Progress to text-based coding with Python or JavaScript modules. Use Tynker's integrated development environment with syntax highlighting, error detection, and AI-assisted code completion to write actual programs.
  5. Step 5: Explore specialized learning tracks such as game development, robotics programming (compatible with LEGO, drones, and micro:bit), web development, or data science with guided projects and challenges.
  6. Step 6: Utilize the AI-powered tutor features that provide personalized feedback, suggest next steps when stuck, and adapt difficulty based on performance. The system analyzes coding patterns to offer targeted help.
  7. Step 7: Create original projects using Tynker's extensive asset library (sprites, sounds, backgrounds) and share them with the Tynker community. Participate in coding challenges and view other users' creations for inspiration.
  8. Step 8: For educators, set up classrooms, assign specific lessons or projects, monitor student progress through detailed analytics dashboards, and generate reports on learning outcomes and skill development.

Reviews & Ratings

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At a Glance

Pricing Model
Freemium
Visit Website